Multimedia Techniques and Tools

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MULTIMEDIA TECHNIQUES AND 3164903
FREE PDF 3164903
Code: 3164903 Credits: 4 Semester 6 CS-Design

Multimedia Techniques and Tools

Get the full GTU study material, English & Gujarati textbook PDFs, syllabus curriculum, and solved previous year question papers.

Multimedia Techniques and Tools Syllabus — Unit-wise Content

The official GTU curriculum for Multimedia Techniques and Tools (subject code 3164903) as prescribed for CS-Design · Semester 6 divides the course into 6 units, covering 52 listed topics. The unit-wise breakdown below is read from the GTU syllabus document for this subject code, so you can check what the course actually covers before deciding which papers to attempt.

Download the official syllabus PDF (3164903)

Unit 1 Introduction to multimedia

7 lecture hours

  • objectives, and characteristics of multimedia
  • what is Multimedia
  • Objects and Elements of Multimedia
  • Multimedia and Hypermedia.Multimedia building blocks: text
  • Multimedia architecture
  • Evolving Technologies for Multimedia Systems
  • Some useful editing and Authoring tools

Unit 2 Image and Text Processing

8 lecture hours

  • Text: Text file formats: TXT, DOC
  • RTF, PDF, PS, EPS, OXPS Text compression: Huffman coding
  • LZ & LZW Image: Image Data Representation
  • Image File formats - BMP, TIFF
  • JPEG, GIF, PNG Image processing: Acquisition
  • Enhancement Types of Compression: Lossless: RLE, Shannon - Fano algorithm
  • Arithmetic coding
  • Lossy: Vector quantization
  • Fractal Compression Technique

Unit 3 Audio and Video Processing

8 lecture hours

  • Audio: Nature of sound waves
  • characteristics of sound waves
  • Use of audio in computer applications
  • Digital audio file formats: AIFF, VOC, AVI, WMA, OGG, PCM, MP3, AAC Audio compression techniques: DM, ADPCM and MPEG
  • Video: video signals formats
  • Video transmission standards: EDTV
  • CCIR, CIF, SIF, HDTV
  • Video file formats: AVI, MOV, RM, WAV, FLV, 3GP, Video editing
  • Video Compression: H-261

Unit 4 Animation and Virtual Reality

10 lecture hours

  • Animation: Historical Background
  • Uses of Animation
  • Traditional Animation
  • Principal of Animation
  • Techniques of animation
  • Computer based Animation
  • Animation on the Web, 3D Animation
  • Rendering Algorithms
  • Animation File formats Virtual Reality: Architecture of VR, Concept and History of VR, Human Physiology and Perception
  • Forms of VR, VR applications
  • VR devices

Unit 5 Trends in Multimedia

8 lecture hours

  • Multimedia networking
  • Quality of data transmission
  • Multimedia over IP, Media on Demand
  • Multimedia in Android: Android Multimedia Framework Architecture
  • Multimedia Databases: storage
  • Multimedia application development: software life cycle overview
  • Mobile Gaming
  • Cloud Gaming On-Demand Gaming
  • Program Name: Bachelor of Engineering Level: UG Branch: Computer Engineering Course / Subject Code : 3164903 CC Course / Subject Name : Multimedia Techniques and Tools w.e.f. 2024-25 http://syllabus.gtu.ac.in/ Page no. 1 of 2

Unit 6 Applications and tools

7 lecture hours

  • Multimedia Applications
  • Overview of Multimedia Software Tools
  • Painting and Drawing Tools
  • 3D Modeling and Animation Tools
  • Image Editing Tools
  • Sound Editing Tools
  • Video and digital movies tools

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