Design Engineering II B

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DESIGN ENGINEERING II 3160001
FREE PDF 3160001
Code: 3160001 Credits: 1 Semester 6 CS-Design

Design Engineering II B

Get the full GTU study material, English & Gujarati textbook PDFs, syllabus curriculum, and solved previous year question papers.

Design Engineering II B Syllabus — Unit-wise Content

The official GTU curriculum for Design Engineering II B (subject code 3160001) as prescribed for CS-Design · Semester 6 divides the course into 2 units, covering 53 listed topics. The unit-wise breakdown below is read from the GTU syllabus document for this subject code, so you can check what the course actually covers before deciding which papers to attempt.

Download the official syllabus PDF (3160001)

Unit 1 Building The Solution

  • Name of the Discipline & the Programme: Every discipline of the Engineering Usual time of occurrence: 6th Semester Duration: Six (6) months Course category: Core Advance Credits: 03 Examination Pattern: External Practical/Viva exam at the end of semester Prerequisites: Design Engineering – 1A, Design Engineering – 1B, Design Engineering – 2A Relevance: This is an advance level course designed for those who have undergone the fundamentals of Design Thinking process and understand the importance and process completely
  • Objective: Understanding Design Thinking: The course aims to validate the learnings from the understanding Design Thinking course by translating the concepts into exercises
  • In this module
  • student will continue their work from 5th semester on Community based project and complete the Design Thinking cycle with emphasis on product development
  • detail design
  • prototyping and validation of the solutions in real environment
  • Course Contents: Students have started community-based projects and successfully gone through the process of Observation
  • Ideation and initial stages of Product Development in 5th semester
  • Now in 6th semester
  • they will continue their work from concept to product development
  • All students’ team need to work towards final prototype and then test it in real environment
  • Final working model with YouTube video link is required for this module
  • In 6th semester
  • students will consider various design considerations as described further in this document for detail design and then first prepare their models in software if required and then use prototyping techniques to further build the concepts
  • The content is divided into week-wise activities to better understand the course and to give enough time to all the learning aspects
  • but depending upon the type and nature of projects
  • students and guide may re-schedule the activities
  • Students in 6th semester need to follow below week-wise activities to complete the course requirement for 6th semester
  • Design Thinking Process – with Tools & Techniques

Unit 2 DE-2B Building the Solutions

  • Broad segment Week Description Operational need System level Design 1  Plan of Action in 6th semester  Based on revalidation
  • feedback from last semester (5th semester) plan for future aspects  Discussion with faculty guide and modification based on feedbacks Detailed Design 2, 3, 4  Detailed Design (including all aspects of products
  • standards etc.)  Brief lecture/exercise  Very minute details of the concept will be considered  Prototyping techniques may be used to iterate CAD Modelling & Analysis 5, 6, 7  CAD Modelling & Analysis (Branch specific software will be used depending on projects)  Software saves on time
  • resources etc.  Branch specific software must be provided by the college for students to use for their projects Building the solutions 8, 9, 10, 11  Prototyping (sequential prototyping for iterations)  Customer Revalidation  Modification  Iterate
  • Iterate…..  Prototype does not mean final product or working model but it is the process/phase to reach up to final product Final Prototype 12  Final working model should be prepared (The projects that involve higher cost and limitations on technology should be allowed other ways of prototyping other than working model)  YouTube link of final working model is required for full mark Project Fair 13  Open project showcase/fair for showing the projects for Students
  • faculty members
  • local people and industrialists  This fair should be open for all in surrounding area of college  It is compulsory to organize DE project fair Feedback & Final Report 14  Upload duly signed Continuous Assessment Card  Feedback
  • Online certificate generation through DE portal  Final Report  As per the feedback received from Users/Stakeholders/other student groups/guide
  • student teams need to modify their design and further action plan.  Report writing should be continuous activity throughout the semester In the 6th semester
  • student’s team will validate their concept and detailed design part with reference to (1) Design for performance
  • safety and reliability
  • (2) Design for Ergonomics and Aesthetics
  • (3) Design for Manufacturing & Assembly (DFMA)
  • (4) Design for cost & Environment
  • (5) Modelling and Analysis of their design (6) Prototyping (7) Engineering Economics of Design
  • (8) Design for Use, Reuse and Sustainability and (9) Test the prototype
  • And additionally
  • students will also learn topic like (10) Ethics in Design
  • Following aspects should be taken into account while developing product. 1
  • Design for Performance
  • Safety and Reliability: Design for performance: The final product/process must perform for designed (projected in Product Development Canvas - PDC) features and functions as per the requirement of the user in actual working environment (revealed through rough prototype validation)
  • Design for Safety: Safety is the most important aspect of human centric product/process
  • Reasonable factor of safety should be taken into account considering all adverse and factual factors (Ideation canvas – location/context/situation may be referred back here) as there is human interaction with product/process in manifold circumstances
  • Design for Reliability: Reliability is the ability of a system or component to perform its required functions under stated conditions for a specified period of time1
  • Your final product/process should be reliable as required by the user and should perform its desired functions as required for desired time period. 2
  • Design for Ergonomics and Aesthetics: Ergonomics is all about designing for human factors/comforts wherever they interact with product/process and surrounding environments
  • According to the International Ergonomics Association within the discipline of ergonomics there exist domains of specialization: (a) Physical Ergonomics – is concerned with the human anatomy
  • bio mechanical and physiological ability and its relevance to the product and surrounding systems
  • (b) Cognitive Ergonomics – is concerned with the mental ability such as perception
  • reasoning and response power as they affect the interactions between humans and products/systems
  • (c) Organizational Ergonomics – is concerned with the optimization of socio-technical systems including organizational structures
  • policies and processes Aesthetics is all about designing for physical appearance (looks) of the product
  • In current time
  • customers are willing to buy the products which have stunning looks with respect to their competitive products

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