Computer Graphics for Garment Designing
Get the full GTU study material, English & Gujarati textbook PDFs, syllabus curriculum, and solved previous year question papers.
English Book & Chapters
English Book Coming Soon
We are working hard to add this material. Stay tuned for updates!
Follow on Instagram for UpdatesGTU Previous Year Papers
Papers Coming Soon
We are working hard to add this material. Stay tuned for updates!
Follow on Instagram for UpdatesComputer Graphics for Garment Designing Syllabus — Unit-wise Content
The official GTU curriculum for Computer Graphics for Garment Designing (subject code C4325106) as prescribed for ICT-IoT · Semester 2 divides the course into 4 units, covering 76 listed topics. The unit-wise breakdown below is read from the GTU syllabus document for this subject code, so you can check what the course actually covers before deciding which papers to attempt.
Download the official syllabus PDF (C4325106)Unit 1 AutoCAD Basics
- 1.1. Introduction to AutoCAD Meaning and its use.
- 1.2. Object selection method.
- 1.3. Setting and modifying entity property.
- 1.4. Launching AutoCAD.
- 1.5. Drawing Editor.
- 1.6. Pull-down menu.
- 1.7. Command line.
- 1.8. Property bar.
- 1.9. Zoom and pan the drawing in AutoCAD.
- 1.10. Creating a new drawing in AutoCAD.
- 1.11. Opening an existing drawing in AutoCAD.
- 1.12. Saving AutoCAD drawing in AutoCAD
Unit 2 AutoCAD tools and commands
- 2.1. Drawing Entities
- 2.1.7. Poly line
- 2.1.8. SP line
- 2.2. Modifying Entities
- 2.2.15. Break at point
- 2.2.17. Fillet Computer Graphics for Garment Designing Course Code: C4325106 Topics and Sub-topics
- 2.3. Creating and managing Layers.
- 2.4. Working with block
- 2.4.1. Make Block
- 2.4.2. Insert block
- 2.4.3. Edit block
- 2.5. Working with Text
- 2.5.1. Single line text
- 2.5.2. Multi line Text
- 2.5.3. formatting text style
- 2.5.4. Editing text
- 2.6. Applying components from AutoCAD Libraries (Design Centre) to drawing
Unit 3 Corel Draw Basics
- 3.1. Introduction to Corel Draw Meaning and its use.
- 3.2. Selecting objects.
- 3.3. Setting and modifying entity property.
- 3.4. Launching Corel Draw.
- 3.5. Drawing Editor.
- 3.6. Pull-down menus.
- 3.7. Property bar
- 3.8. Zoom and pan the drawing in Corel Draw.
- 3.9. Creating a new drawing in Corel Draw
- 3.10. Opening an existing drawing in Corel Draw
- 3.11. Saving Corel Draw drawing in Corel Draw
Unit 4 Corel Draw tools and commands
- 4.1. Drawing and Shaping tools for flat drawing
- 4.1.1. Using the Freehand Tool
- 4.1.2. Drawing Lines and Poly lines
- 4.1.3. Drawing Freehand Polygons
- 4.1.4. Drawing Perfect Shapes
- 4.1.5. Reshaping Lines and Computer Graphics for Garment Designing Course Code: C4325106 Topics and Sub-topics Draw software.
- 4.1.6. Drawing Curves
- 4.1.7. Reshaping Curves
- 4.1.8. Drawing Rectangles
- 4.1.9. Drawing Ellipse and Circles
- 4.2. Editing tools
- 4.2.1. Selecting and Deselecting Objects
- 4.2.2. Moving Objects
- 4.2.3. Copying and Deleting Objects
- 4.3. Transforming Objects
- 4.3.1. Mirroring Objects
- 4.3.2. Rotating Objects
- 4.3.3. Skewing Objects
- 4.3.4. Sizing Objects
- 4.3.5. Scaling Objects
- 4.4. Outlining Objects
- 4.4.1. Setting Outline
- 4.4.2. Choosing Outline Thickness
- 4.4.3. Choosing Outline Colors
- 4.5. Filling Objects
- 4.5.1. Eyedropper Tools
- 4.5.2. Paint bucket Tools
- 4.5.3. Using Fill Tool
- 4.5.4. Uniform Fill, Fountain Fill, Pattern Fill
- 4.5.5. Interactive Mesh fill
- 4.6. Arranging Objects
- 4.6.1. Power clip
- 4.6.2. Grouping and Ungrouping
- 4.6.5. Combining and Breaking
- 4.6.7. Intersection Computer Graphics for Garment Designing Course Code: C4325106 Topics and Sub-topics
- 4.7. The Text Tool