Drawing & Design Studio – I

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DRAWING & DESIGN DI01069031
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Code: DI01069031 Credits: 3 Semester 1 FAD

Drawing & Design Studio – I

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Drawing & Design Studio – I Syllabus — Unit-wise Content

The official GTU curriculum for Drawing & Design Studio – I (subject code DI01069031) as prescribed for FAD · Semester 1 divides the course into 5 units, covering 33 listed topics. The unit-wise breakdown below is read from the GTU syllabus document for this subject code, so you can check what the course actually covers before deciding which papers to attempt.

Download the official syllabus PDF (DI01069031)

Unit 1 Hand Control, Pencil Exploration & Line Quality

6 lecture hours

  • 1.1 Line Discipline: Practicing absolute line weight control without a ruler
  • Executing continuous
  • non-breaking horizontal
  • vertical, and diagonal grids. 1.2 Media Conditioning: Understanding the micro-characteristics of dynamic graphite weights ($2H$ for layout
  • $HB$ for medium details
  • $2B$/$4B$ for deep structural weights and profile outlines). 1.3 Rendering & Texture Work: Mastery of physical shading profiles—including precise stippling (dots)
  • uniform cross- hatching
  • circling, and smooth blending to establish physical depth on flat sheets

Unit 2 Form Transformation & Design Elements

6 lecture hours

  • 2.1 Physical environment into abstract geometry
  • analyzing how primitive structures occupy space. 2.2 Primary Elements: Practical exploration of the architectural hierarchy: Point (dots establishing location)
  • Line (direction and path)
  • Plane (overhead
  • wall, and ground surface bounds), and Volume (3D spatial depth). 2.3 Form Evolution: Executing form transformations by taking standard shapes (cubes
  • prisms) and applying subtractive (carving out) or additive (combining) maneuvers. 2.4 Visual Expressions: Creating deliberate abstract layout compositions on grid frameworks to communicate physical concepts like hierarchy
  • static balance, and dynamic movement

Unit 3 Orthographic Projections & Technical Drafting

6 lecture hours

  • 3.1 Drawing Conventions: Enforcing strict adherence to IS: 962 Code of Practice for Architectural Drawings
  • Mastery of distinct lettering
  • dimensioning formats, and standard material hatching symbols (concrete
  • earth). 3.2 First Angle Projections: Mapping complex 3D objects onto 2D planes by accurately extracting the Plan (top view)
  • Front Elevation, and Side Elevations. 3.3 Solids & Intersections: Drafting sections of solid volumes and understanding surface development—the precise layout geometry required to fold a flat 2D sheet into an accurate 3D model
  • Program Name: Diploma Engineering Level: Diploma Branch: Fashion and Design Subject Code: DI01069031 Subject Name: Drawing & Design Studio – I

Unit 4 Proportions, Anthropometry & Spatial Perception

6 lecture hours

  • Dimensional reality of the human body and natural geometry. 4.1 The Human Form: Freehand sketching of the human figure to map true anatomical proportions. 4.2 Anthropometrics: Analyzing the exact spatial clearance the human body requires to execute everyday actions (sitting
  • This acts as the direct link to sizing single spatial units like rooms
  • or simple basic shelters. 4.3 Geometric Rules: Practical application of classical layout math
  • including the Fibonacci spacing arrays, and structural scale rules

Unit 5 Perspective, Environment Sketching & Color Theory

6 lecture hours

  • 5.1 Perspective Rules: Constructing physical space using One-Point
  • Two-Point, and Three-Point perspectives to mimic human sightlines. 5.2 On-Site Spatial Studies: Indoor and outdoor location drafting
  • Students render real environments (living rooms
  • streetscapes) to accurately capture real-world scale
  • natural light distribution, and deep shadows. 5.3 Color Systems: Mastering the structural mechanics of the Color Wheel
  • Exploring Hue, Value (lightness vs. darkness)
  • Intensity, and intentional color matching schemes (monochromatic
  • complementary structural balance)

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